Famous Flagships: a tiny yacht racing card game!

$6.99 USD

Game Description

Best vintage two player yacht racing card game, Famous Flagships by Famous Games Co.

Catch the wind with Famous Flagships, our tiny two-player yacht racing game! Part of our Intermediate Collection of mid-level card games for casual players.

The splash of salt spray across your forearm as you unfurl the spinnaker, the groan of the mast as it catches the wind, the thrill as you round the buoy and cut across the waves...

Do you have what it takes to be a famous racing skipper? Order the World’s Smallest Yacht Racing Game today!

How to Play

Intermediate Skill Level - Our Famous Flagships yacht racing game is designed primarily for casual players.Famous Flagships is a fun, fast-playing yacht racing game that captures the excitement of historic yachting regattas like the America’s Cup. The game pits a challenger and defender against each other amidst shifting winds and ever-changing fortunes.

Both yachts fill their sails, displacing wind to either side and gaining speed as they steer the course. The result is a tight, tactical card game, with victory going to the first yacht to reach 50 knots.

Learn the rules to our Famous Flagships yacht racing card game with the help of Coach's online tutorials!
  • Players: 2
  • Duration: 30 minutes
  • Includes: 9 game cards, 2 QuickStart cards, 1 info sheet
  • Requires: 15 pennies (or similar tokens), pens, paper

 

NEW! Narrated Tutorial Videos

Select "Full Screen" or "Watch on YouTube" to see it in HD, or visit the coach below to explore the interactive tutorial at your own pace.

About Famous Games Co.

Famous Games Co. logoWelcome aboard! Famous Games Co is my little home on the web where I design and sell my line of tiny sports cards games to fans around the world. My World's Smallest Sports Games are fun (check out the reviews), quick (30 minutes or less), and conveniently small (so you can take them anywhere and they won't clog up your game shelf).

I've lavishly illustrated these playable works of art in a casual vintage style that turns heads, even while blending in perfectly with hotdogs and beer in your buddy's man-cave. You can read more about me and my journey on the My Story page but rest assured that these games and this site are a labour of love, from me to you.

Have fun,
  Play games,
    Be famous,

Rob Bartel, founder
Famous Games Co.

Shipping

Ship our famous card games around the world with Lettermail and save!

Our tiny card games use lettermail to keep shipping costs low. To save even more, order our famous 6 pack to get our entire set of famous card games for the same flat shipping rate!

  • Product Dimensions: 2.6" x 3.6" x 0.25"
  • Product Weight: 1 oz / 0.06 lbs / 28 g

STANDARD: Famous Games Co. provides simple, affordable shipping anywhere in the world using traditional lettermail. Most orders arrive within two weeks and require no additional customs or brokerage fees on receipt.

EXPRESS: Depending on your location and the size of your order, we offer a variety of express shipping options for those wanting faster delivery or requiring a tracking number. Note that you may be charged additional customs or brokerage fees upon receipt.

Shipping costs vary based on your destination and order weight. You will be able to select a shipping method and review your shipping costs during the checkout process. For the lowest rates, always choose lettermail.

Learn more about our shipping policies...

Game Reviews

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$6.99 USD

How to Play Famous Flagships

Table of Contents

  1. Welcome
    • Let's get started!
  2. Setup
    • Defender vs challenger
    • Deal 3 steering cards to each player
    • Wind speed and the windrose
    • Pennies modify the wind speed
    • Choosing your starting position
  3. On Your Turn
    • Play a steering card to move
    • Score points for dots and pennies
    • Return pennies to the supply
    • Add new wind to either side
    • If run out of pennies in the supply...
  4. Once Both Yachts Have Moved
    • Swap played card with your opponent
    • The yacht with the lowest scort starts
  5. Winning the Race
    • Play to 50 points
    • The highest scoring yacht wins<
    • Thank you!

Looking for the rules to our Famous Flagships yacht racing card game?

Let Coach show you how to play!

Welcome

So you have your heart set on being a famous racing skipper, do you? Well stick with me and I’ll teach you how to trim a sail and tame the wind.

Click the bottle cap to continue… »

Setup

The most prestigious yachting regattas are tests of skill between two rival skippers: a defender and a challenger.

In Famous Flagships, the two skippers maneuver their yachts using a set of six steering cards. Deal three steering cards face-up to each player.

A yacht’s speed depends on its position against the wind. A wind at your back is nice but you sail fastest when it’s at your side. The dots on the windrose card indicate how fast you’ll go.

But the wind’s always changing. New gusts show up on the windrose card as pennies. At the start of the game, add 15 pennies to the windrose card as shown.

With the race about to begin, the defender chooses a starting position, followed by the challenger. Once both yachts are ready, the defender makes the first move.

On Your Turn

On your turn, play a card to move your yacht around the windrose. Your yacht moves the number of spaces and in the direction shown on your card. You cannot end up in the same space occupied by your opponent’s yacht.

Score points based on the number of dots and pennies at your new location. Keep a running tally of your points on a shared scoresheet.

Once you’ve recorded your points, remove the pennies from your new location and return them to the supply in the center of the windrose.

Your move has displaced the wind around you, however, and summoned up new gusts. Take two pennies from the supply and add one to each of the spaces to either side of your new location.

If there arent’t enough pennies in the supply, take what you need for wind displacement from the location(s) of your choice.

Once Both Yachts Have Moved

Once both yachts have moved, the skippers swap played cards with each other. It’s important to keep this swap in mind when deciding what to play.

The yacht with the lowest score will start the next round. If the score is tied, continue in the same order as the previous turn.

Winning the Race

The game continues until the end of the round in which one or both yachts reached 50 points.

Once that occurs, the winner is the yacht with the highest score. If the score is tied, continue playing additional rounds until a winner can be declared.

Thanks for taking the time to listen to an old skipper’s tales, champ. If you keep an ear to the wind and an eye on your sails, you’ll be famous in no time.

Order Famous Flagships today!

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